Builds

Again, I take no credit for this information its all taken from the community. Feel free to tweak designs based on your gameplay. Cheers!

Recommend Ship Builds:
  • All Around Performance: Gets the most out of each major category. Raid Attacker Build.
    • Ship - 40
    • Hull - 40
    • Engine - 40
    • Weapon of Choice - 40
    • Tactics - 7
  • Heavy Hitter: Thick in all the right places. Max tactic boost for best speed gains. Raid Attacker Build.
    • Ship - 50
    • Hull - 50
    • Engine -10
    • Weapon of Choice - 50
    • Tactics - 7
  • Gun Runner: Hit n' Run. Low durability, but max tactic boost and you are gone in a flash. Raid Support Build.
    • Ship - 50
    • Engine - 50
    • Shield - 10
    • Weapon of Choice - 50
    • Tactics - 7
  • (Experimental) Shield Medic: MEDIC! Offsets high mass of higher level wings for shield and use of scattered tele-repair. Raid Support Build.
    • Ship - 40
    • Hull - 20
    • Engine - 40
    • Shield - 20
    • Weapon of choice - 40
    • Tactics - 7
*Crafted items are highly recommended. Heavy modding will benefit all builds equally. With most benefit per mod level 20 or greater.

**These are level 50 end-game builds. Skill points should total 167 at end-game. But I've seen some end at 168 total. I like to put that extra skill point in tactics, if it is available.