The Air Force uses the finger-four formation developed in World War II. Four-man squads would split roles of Lead and Wingman elements. Lead elements were primarily the attackers, whereas Wingman elements were defensive/support.
Adopting this role-acceptance style of approach to raiding will provide the strength and safety of the squadron.
SQUADRON FORMATION:
Lead Elements:
- Primary Role: Attacker
- Fighting Style: Close/Mid Range
- Build Type: High DPS, Speed, and Maneuverability
- Specials: Weapon Accelerator, Cumulative Armoring (5x stackable), Damage Accumulator (5x stackable), System Bypass (optional) or Players choice
Wingman Elements:
- Primary Role: Support
- Fighting Style: Mid/Long Range
- Build Type: High Armor, Low DPS
- Specials: Energy/Mechanical/Explosive Resistance, Scatter Heal, Focus Heal, Scatter Shield, Low Temperature Beam, System Bypass (optional)
Eight-man and Ten-man Squads:
- Eight-man Squad consists of Four Lead Elements with Four Wingmen Elements.
- Ten-man Squad consist of Five Lead Elements with Five Wingmen Elements.
- One Lead Element will pair with One Wingman Element.
- Pre-mission launch buy lots of repair drones and shield batteries.
- Fly in tight formation prior to enemy engagement to maximize buffs.
- Lead Element will engage enemy using Armoring and Accumulator to increase survivability and attack strength. These will stack up 4x to 5x greatly increasing damage output.
- Wingmen Elements will engage Resistance buffs for Squad prior to engagement. Use Repair specials when needed.
- Skype will be needed for when we break into Two-man teams. Contact with Lead and Wingman Element is crucial for this to work. Use /team for squad-wide communication after enemy wave is gone.